SetPlayerHealth
Shared Function
Server-Side
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Client-Side
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C#
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JavaScript
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This function sets the health of the given player.
Syntax
API.setPlayerHealth(Client player, int health);
Required Arguments
- player: parameter input should be in Client type.
- health: parameter input should be in int type.
Usage example(s)
/sethealth command that sets your health to the given value:
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In C# Server-Side Function
[Command("sethealth")]
public void CMD_SetHealth(Client player, int amount)
{
API.setPlayerHealth(player, amount);
API.sendChatMessageToPlayer(player, "Health set to: " + amount);
}
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/givehealth command that increases your health by the given value:
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In C# Server-Side Function
[Command("givehealth")]
public void CMD_GiveHealth(Client player, int amount)
{
API.setPlayerHealth(player, API.getPlayerHealth(player) + amount);
API.sendChatMessageToPlayer(player, "Health increased by: " + amount);
}
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References