Sets the range status of a blip.
API.setBlipShortRange(NetHandle blip, bool range);
- blip: The blip to set the range status. This parameter input should be in NetHandle type.
- range: The range status to set. This parameter input should be in bool type. If this parameter is set to false, the blip can be seen from anywhere on the mini-map (displayed globally). If it's set to true, the blip can only be seen by players close to it.
|Note that this function is related to the mini-map only; players could still see the blip anywhere by viewing the entire map, regardless of the blip range status.|
Toggle the range status of a blip.